Skip to main content

Posts

Showing posts from May, 2022

Eclipse Amlen v1.0: A Milestone in the Growth of MQTT

Over ten years ago, the Eclipse Foundation launched the Eclipse IoT working group . MQTT was one of the pillars of that launch. The first three projects were Eclipse Paho , a collection of MQTT clients, Eclipse Mosquitto , an MQTT broker, and Eclipse Kura , a Java/OSGi solution for IoT gateways that supports the protocol. To say that MQTT is in our genes would be an understatement. Since then, usage of MQTT has grown significantly. Year after year, the simple yet powerful publish/subscribe protocol is the most widely used IoT-specific protocol in our annual developer surveys . For example, in the 2021 edition, 44% of respondents stated they are using it. We like to think we are at least partly responsible for that. By the way, our 2022 survey is currently underway; you have until June 15, 2022, to participate. Click here to share your insights after finishing this post, of course. IBM has been a key player in our MQTT ecosystem for a long time. In 2021, the company brought its commit

The Edge of Things: A Name That Means a Lot of Things

I have a fantastic job. When people ask what I do, I say I manage IoT and Edge Computing programs at the Eclipse Foundation. This is true yet is an oversimplification. What I actually do is a bit more complicated than that. I need to keep an eye on over fifty relevant Eclipse open-source projects. At the same time, I help animate three distinct communities: the Eclipse IoT , Edge Native , and Sparkplug working groups. All three have something to do with IoT and Edge Computing, each with a slightly different angle. And here is my problem: it is hard to convey all the nuances of everything our IoT and Edge community does in a single word. IoT, of course, includes Edge Computing. Deploying compute, storage, and networking resources as close to the source of the data as possible makes complete sense. However, Edge Computing is an architecture that applies to many other use cases, such as gaming or videoconferencing. None of those two concepts completely encloses the other. And no single w